From the time my dad was a kid, he loved playing video games. I’ve heard about the stories when we talked on car rides and now on the phone for hours since I’m away at college. When I was little, he was the first person to introduce me to games on the PlayStation that we owned. We would play Ratchet and Clank together since my mom disproved of the blood and gore of most video games so my dad compromised with characters that exploded into bits and pieces of gears. I chose my dad as my interview subject because of all the memories with him in the car talking about different stories from his childhood and I knew he loved video games as a child. It was interesting to see how things changed from his perspective as the times and technology developed. I was influence by the main character of Ready Player One in my choice of a topic for the oral history. I wanted to focus on video games and thought it would be interesting to hear my dad’s perspective on them as he played the most when he was a kid around Wade’s age and grew up in the 80s, which is the the time period that the novel talks about frequently. From the StoryCorps project, I was able to see examples of how oral histories were recorded and organized. This helped shape how I edited my own recordings and helped me shorten down the audio to the most important elements. With this oral history, I hoped to imitate one of our many phone calls and recorded twenty minutes of audio of my dad’s stories on the evolution of video games from the first gaming system he owned and his adventures in the arcades to the Game Boy he got for Christmas. I came into the interview with a list of questions, but my dad answered most of them before I could even ask them. In result of this, I decided to cut out my voice since I only asked two questions during the whole conversation. I believe that the recording resembles the way I listen to him talk about his childhood when we’re together. The struggle was cutting out enough audio to get from twenty minutes to at least a minimum of five, while maintaining the important elements of the stories. When starting the process of editing, I had to search some YouTube videos on how to use the program and found out how to cut out certain audio since I’ve never used Adobe Audition before. I decided to add the sounds that video games from the arcades in the 80s would make to start off and end my recording. I thought this added element introduced the topic and created an emotional and nostalgic connection with the audience. Here are the links to the creative commons sound effects and image I used:
https://freesound.org/people/AdamWeeden/sounds/157218/
-https://soundcloud.com/brand-name-audio
https://commons.wikimedia.org/wiki/File:Ms._Pac-Man_%26_Donkey_Kong_-_arcade_cabinets.jpg

